This is the complete list of members for AssetManager, including all inherited members.
| applyVideoAudioSettings() override | AssetManager | virtual |
| AssetManager(SDL_Renderer *playfield, SDL_Renderer *backglass, SDL_Renderer *dmd, SDL_Renderer *topper, TTF_Font *f, ISoundManager *soundManager) (defined in AssetManager) | AssetManager | |
| cleanupVideoPlayers() override | AssetManager | virtual |
| clearOldVideoPlayers() override | AssetManager | virtual |
| clearTextureCache() (defined in AssetManager) | AssetManager | |
| clearVideoCache() (defined in AssetManager) | AssetManager | |
| getBackglassRenderer() (defined in AssetManager) | AssetManager | inline |
| getBackglassTexture() override | AssetManager | inlinevirtual |
| getBackglassVideoPlayer() override | AssetManager | inlinevirtual |
| getDMDRenderer() (defined in AssetManager) | AssetManager | inline |
| getDmdTexture() override | AssetManager | inlinevirtual |
| getDmdVideoPlayer() override | AssetManager | inlinevirtual |
| getPlayfieldRenderer() (defined in AssetManager) | AssetManager | inline |
| getPlayfieldTexture() override | AssetManager | inlinevirtual |
| getPlayfieldVideoPlayer() override | AssetManager | inlinevirtual |
| getSettingsManager() override | AssetManager | inlinevirtual |
| getTitleRect() override | AssetManager | inlinevirtual |
| getTitleTexture(SDL_Renderer *renderer) override | AssetManager | inlinevirtual |
| getTopperRenderer() (defined in AssetManager) | AssetManager | inline |
| getTopperTexture() override | AssetManager | inlinevirtual |
| getTopperVideoPlayer() override | AssetManager | inlinevirtual |
| getWheelTexture(SDL_Renderer *renderer) override | AssetManager | inlinevirtual |
| loadTableAssets(size_t index, const std::vector< TableData > &tables) override | AssetManager | virtual |
| playTableMusic(size_t index, const std::vector< TableData > &tables) override | AssetManager | virtual |
| processVlcFallbackEvent(void *data) | AssetManager | virtual |
| reloadAssets(IWindowManager *windowManager, TTF_Font *font, const std::vector< TableData > &tables, size_t index) override | AssetManager | virtual |
| reloadTitleTexture(const std::string &title, SDL_Color color, SDL_Rect &titleRect) override | AssetManager | virtual |
| setBackglassRenderer(SDL_Renderer *renderer) (defined in AssetManager) | AssetManager | inline |
| setDMDRenderer(SDL_Renderer *renderer) (defined in AssetManager) | AssetManager | inline |
| setFont(TTF_Font *font) override | AssetManager | inlinevirtual |
| setPlayfieldRenderer(SDL_Renderer *renderer) (defined in AssetManager) | AssetManager | inline |
| setSettingsManager(IConfigService *cm) override | AssetManager | virtual |
| setSoundManager(ISoundManager *soundManager) override | AssetManager | virtual |
| setTitlePosition(int x, int y) override | AssetManager | inlinevirtual |
| setTopperRenderer(SDL_Renderer *renderer) (defined in AssetManager) | AssetManager | inline |
| ~AssetManager() override=default (defined in AssetManager) | AssetManager | |
| ~IAssetManager()=default | IAssetManager | virtual |