This is the complete list of members for AssetManager, including all inherited members.
applyVideoAudioSettings() override | AssetManager | virtual |
AssetManager(SDL_Renderer *playfield, SDL_Renderer *backglass, SDL_Renderer *dmd, SDL_Renderer *topper, TTF_Font *f, ISoundManager *soundManager) (defined in AssetManager) | AssetManager | |
cleanupVideoPlayers() override | AssetManager | virtual |
clearOldVideoPlayers() override | AssetManager | virtual |
clearTextureCache() (defined in AssetManager) | AssetManager | |
clearVideoCache() (defined in AssetManager) | AssetManager | |
getBackglassRenderer() (defined in AssetManager) | AssetManager | inline |
getBackglassTexture() override | AssetManager | inlinevirtual |
getBackglassVideoPlayer() override | AssetManager | inlinevirtual |
getDMDRenderer() (defined in AssetManager) | AssetManager | inline |
getDmdTexture() override | AssetManager | inlinevirtual |
getDmdVideoPlayer() override | AssetManager | inlinevirtual |
getPlayfieldRenderer() (defined in AssetManager) | AssetManager | inline |
getPlayfieldTexture() override | AssetManager | inlinevirtual |
getPlayfieldVideoPlayer() override | AssetManager | inlinevirtual |
getSettingsManager() override | AssetManager | inlinevirtual |
getTitleRect() override | AssetManager | inlinevirtual |
getTitleTexture(SDL_Renderer *renderer) override | AssetManager | inlinevirtual |
getTopperRenderer() (defined in AssetManager) | AssetManager | inline |
getTopperTexture() override | AssetManager | inlinevirtual |
getTopperVideoPlayer() override | AssetManager | inlinevirtual |
getWheelTexture(SDL_Renderer *renderer) override | AssetManager | inlinevirtual |
loadTableAssets(size_t index, const std::vector< TableData > &tables) override | AssetManager | virtual |
playTableMusic(size_t index, const std::vector< TableData > &tables) override | AssetManager | virtual |
reloadAssets(IWindowManager *windowManager, TTF_Font *font, const std::vector< TableData > &tables, size_t index) override | AssetManager | virtual |
reloadTitleTexture(const std::string &title, SDL_Color color, SDL_Rect &titleRect) override | AssetManager | virtual |
setBackglassRenderer(SDL_Renderer *renderer) (defined in AssetManager) | AssetManager | inline |
setDMDRenderer(SDL_Renderer *renderer) (defined in AssetManager) | AssetManager | inline |
setFont(TTF_Font *font) override | AssetManager | inlinevirtual |
setPlayfieldRenderer(SDL_Renderer *renderer) (defined in AssetManager) | AssetManager | inline |
setSettingsManager(IConfigService *cm) override | AssetManager | virtual |
setSoundManager(ISoundManager *soundManager) override | AssetManager | virtual |
setTitlePosition(int x, int y) override | AssetManager | inlinevirtual |
setTopperRenderer(SDL_Renderer *renderer) (defined in AssetManager) | AssetManager | inline |
~AssetManager() override=default (defined in AssetManager) | AssetManager | |
~IAssetManager()=default | IAssetManager | virtual |