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AssetManager Member List

This is the complete list of members for AssetManager, including all inherited members.

applyVideoAudioSettings() overrideAssetManagervirtual
AssetManager(SDL_Renderer *playfield, SDL_Renderer *backglass, SDL_Renderer *dmd, SDL_Renderer *topper, TTF_Font *f, ISoundManager *soundManager) (defined in AssetManager)AssetManager
cleanupVideoPlayers() overrideAssetManagervirtual
clearOldVideoPlayers() overrideAssetManagervirtual
clearTextureCache() (defined in AssetManager)AssetManager
clearVideoCache() (defined in AssetManager)AssetManager
getBackglassRenderer() (defined in AssetManager)AssetManagerinline
getBackglassTexture() overrideAssetManagerinlinevirtual
getBackglassVideoPlayer() overrideAssetManagerinlinevirtual
getDMDRenderer() (defined in AssetManager)AssetManagerinline
getDmdTexture() overrideAssetManagerinlinevirtual
getDmdVideoPlayer() overrideAssetManagerinlinevirtual
getPlayfieldRenderer() (defined in AssetManager)AssetManagerinline
getPlayfieldTexture() overrideAssetManagerinlinevirtual
getPlayfieldVideoPlayer() overrideAssetManagerinlinevirtual
getSettingsManager() overrideAssetManagerinlinevirtual
getTitleRect() overrideAssetManagerinlinevirtual
getTitleTexture(SDL_Renderer *renderer) overrideAssetManagerinlinevirtual
getTopperRenderer() (defined in AssetManager)AssetManagerinline
getTopperTexture() overrideAssetManagerinlinevirtual
getTopperVideoPlayer() overrideAssetManagerinlinevirtual
getWheelTexture(SDL_Renderer *renderer) overrideAssetManagerinlinevirtual
loadTableAssets(size_t index, const std::vector< TableData > &tables) overrideAssetManagervirtual
playTableMusic(size_t index, const std::vector< TableData > &tables) overrideAssetManagervirtual
reloadAssets(IWindowManager *windowManager, TTF_Font *font, const std::vector< TableData > &tables, size_t index) overrideAssetManagervirtual
reloadTitleTexture(const std::string &title, SDL_Color color, SDL_Rect &titleRect) overrideAssetManagervirtual
setBackglassRenderer(SDL_Renderer *renderer) (defined in AssetManager)AssetManagerinline
setDMDRenderer(SDL_Renderer *renderer) (defined in AssetManager)AssetManagerinline
setFont(TTF_Font *font) overrideAssetManagerinlinevirtual
setPlayfieldRenderer(SDL_Renderer *renderer) (defined in AssetManager)AssetManagerinline
setSettingsManager(IConfigService *cm) overrideAssetManagervirtual
setSoundManager(ISoundManager *soundManager) overrideAssetManagervirtual
setTitlePosition(int x, int y) overrideAssetManagerinlinevirtual
setTopperRenderer(SDL_Renderer *renderer) (defined in AssetManager)AssetManagerinline
~AssetManager() override=default (defined in AssetManager)AssetManager
~IAssetManager()=defaultIAssetManagervirtual