Represents VPX INI settings for window positions and sizes.
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#include <vpinballx_ini_reader.h>
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std::optional< int > | playfieldX |
| X-coordinate of the playfield window.
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std::optional< int > | playfieldY |
| Y-coordinate of the playfield window.
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std::optional< int > | playfieldWidth |
| Width of the playfield window.
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std::optional< int > | playfieldHeight |
| Height of the playfield window.
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std::optional< int > | backglassX |
| X-coordinate of the backglass window.
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std::optional< int > | backglassY |
| Y-coordinate of the backglass window.
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std::optional< int > | backglassWidth |
| Width of the backglass window.
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std::optional< int > | backglassHeight |
| Height of the backglass window.
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std::optional< int > | dmdX |
| X-coordinate of the DMD window.
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std::optional< int > | dmdY |
| Y-coordinate of the DMD window.
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std::optional< int > | dmdWidth |
| Width of the DMD window.
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std::optional< int > | dmdHeight |
| Height of the DMD window.
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std::optional< int > | topperX |
| X-coordinate of the topper window.
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std::optional< int > | topperY |
| Y-coordinate of the topper window.
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std::optional< int > | topperWidth |
| Width of the topper window.
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std::optional< int > | topperHeight |
| Height of the topper window.
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Represents VPX INI settings for window positions and sizes.
This struct holds optional settings for playfield, backglass, and DMD windows, extracted from a VPX INI file, used for configuring screenshot capture or display.
The documentation for this struct was generated from the following file: