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VPinballXIniSettings Struct Reference

Represents VPX INI settings for window positions and sizes. More...

#include <vpinballx_ini_reader.h>

+ Collaboration diagram for VPinballXIniSettings:

Public Attributes

std::optional< int > playfieldX
 X-coordinate of the playfield window.
 
std::optional< int > playfieldY
 Y-coordinate of the playfield window.
 
std::optional< int > playfieldWidth
 Width of the playfield window.
 
std::optional< int > playfieldHeight
 Height of the playfield window.
 
std::optional< int > backglassX
 X-coordinate of the backglass window.
 
std::optional< int > backglassY
 Y-coordinate of the backglass window.
 
std::optional< int > backglassWidth
 Width of the backglass window.
 
std::optional< int > backglassHeight
 Height of the backglass window.
 
std::optional< int > dmdX
 X-coordinate of the DMD window.
 
std::optional< int > dmdY
 Y-coordinate of the DMD window.
 
std::optional< int > dmdWidth
 Width of the DMD window.
 
std::optional< int > dmdHeight
 Height of the DMD window.
 
std::optional< int > topperX
 X-coordinate of the topper window.
 
std::optional< int > topperY
 Y-coordinate of the topper window.
 
std::optional< int > topperWidth
 Width of the topper window.
 
std::optional< int > topperHeight
 Height of the topper window.
 

Detailed Description

Represents VPX INI settings for window positions and sizes.

This struct holds optional settings for playfield, backglass, and DMD windows, extracted from a VPX INI file, used for configuring screenshot capture or display.


The documentation for this struct was generated from the following file: